Monday, November 1, 2010

Haunted Week 5 Progress

We are now in the middle of the Haunted Week 5. Since this is my 3rd HW (I started playing GT around HW3 which is a year ago), I have nothing much left to do in this HW5. Basically I just completed my tombstone collection, and getting all the ghost photos that appears only in Haunted Week (now only left the rainbow ghost photo). Also 2 days ago we have the Halloween Ghosts coming, and he had the exhibition loot also (the Killer Knife). Now I just doing normal Nessy-hunting (hoping for Little Kelpie) and piling up my stock of Highland Pride and Pumpkin Punch (I arm my ghost snake which gives +10 special editions).

Some of my thoughts on HW5:
  1. The introduction of Pumpkin Candles magic circle definitely gives a great impact in Dino Monsters hunting. You can try this setup:

    Magic Maze - Pumpkin Candles - Countess Wilhelmina - Black Widow - Amber Dragon Whelp - Twilight ID

    which gives 13 malty mist using normal jura atomizer and around 4 min hunt (provided that you have MCC). Using this setup, I caught my first T-rex and it gives me his T-rex Skull. I'm aiming for a little T-rex companion, so I can tweak the setup a little bit. What you need to keep in mind is, the amount of malty mist (13) is our lucky number here, so we must try to reach that number. Let's consider this setup

    Magic Maze - Pumpkin Candles - Countess Wilhelmina - NESSY PLATINUM -LEPRECHAUN - Twilight ID

    which practically gives same cooldown time, same amount of Malty Mist, but 2.75x more loot multiplier. I will try this out soon.

  2. A new contract, the Dancing Skulls which is the Magic Circle type. The stats given to him are quite weird, with 5% pet trainer which is really negligible (just use your 2-min hunt to hunt more often then your pet will be trained very quickly). But the interesting stats is, the +10% mystic power. Let's say my mystic now is 78 (with CW contract). If I change to DS contract, then the mystic power will be 68+6.8 = 74.8 which will be rounded to 75. I can't think of any possible interesting development of setups right now, but I'm sure the GT developers had already something special in their mind!

  3. Biochemist Dana Hunter contract from the ghost puzzlers. Since she had a very huge boost of +6 malty mist, I foresee there will be a mystic high-tech type mechanism coming out soon. [Mystic High-tech] / Pumpkin Candles / Dana Hunter will be good for monster hunting, although I believe that the setup in point no.1 above is still more superior.
Well, next in the schedule is the release of Guy Fawkes ghost at 5 November. Hunt your ghost phoenix from him! See you in the next post!



Wednesday, October 27, 2010

Haunted Week 5 Preparation

HW 5 is round the corner, just tomorrow. With some exclusive ghosts, locations, prizes and items, this is surely an event not to be missed! Now are you ready for HW5?

I've been through 2 HWs before, and here I will share with you some of my thoughts.
What you will need is:

Trap - Magic Maze for mystic, Ether Portal for raw. It's the best mystic and raw setup available now.

Circle - Wax Pyramids for mystic, Neon Lights for raw. The other powerful raw circles usually have a side effect, be it a burner effect or +t/sc effect. So neon lights is more useful, in some case.

Contract - since our trap is arcane, you should prepare your arcane contracts - Countess Wilhelmina is mandatory, and make sure you have MBS and SN too.

Pets - not necessarily important, use any pets that you have depending on the situation.

ID - twilight ID, cosmic ID, puzzler ID, and platinum ID are the IDs that I think will be useful for HW5. That is, loot multiplier, -1 t/sc, -1 burner, and +1 attraction.

Bait - This is where the thing matters most. First and foremost you have to pile up a stock of Nessies. I recommend around 200 bottles for this case. Later on you will also need the best attraction mocktails which is Devil Driver and Green Goddess. GG can be bought from the bar on HW, don't worry; and DD can be acquired from the Bayoushi's shop. And prepare some mocktails that have -t/sc since it will be very useful here.

Money - I highly doubt there will be new exclusive non-donation buy-able traps or circles in HW5. Usually there is always new contracts, traps, or circles, but it is acquired as a loot from the special HW-only ghosts. But nevertheless, you should have around 8-10 million cash on your pocket, so you will be prepared for any surprises.

Plasma - Don't waste your plasma right now. Don't augment or buy anything yet. I suspect there will be some need on plasmas during the HW, be it for the new trap, or new items, so better save it for now. 20 plasmas is minimum I think.

CCF - You should have the MCC right now or else your HW will not be used to fullest extent. And same argument as plasma applies, don't waste everything now. Save it first and see how tomorrow.

If you see from my thoughts above, I am emphasizing on MYSTIC hunting with fast COOLDOWN time and highest LOOT multiplier available. Most likely you will be using Nessies all the time, since Nessy drop rate on HW is extremely high (Haunting Temptresses and Nessy-only ghosts are believed to be more generous then). Raw power is used only for completing your photo album of the mystic-immune HW only ghosts.

The setup will be something like this:
Magic Maze - Wax Pyramids - Countess Wilhelmina - Leprechaun - Nessy - Twilight ID - MCC
which offers highest loot multiplier available, highest mystic available, and 3 minutes cooldown time.

See you tomorrow on HW5!

Mini Mocktail Collection 1

Recently I completed my dinner set, jewel set and the keyring set. Now I set my goal to complete this mini mocktail collection 1. Unlike the first three sets which are fairly easy to get, this mocktail collection is more tricky in the sense of how to acquire them.

My core setup for this is:
Ether Portal - Neon Lights - Frozen Mist - Countess - Little Cu Sith - Twilight ID

Justification for this setup:
Ether portal is chosen since it is arcane. The best loot multiplier contract that I have now is Countess, hence choosing Ether Portal is mandatory, since it gives good raw power too.
Neon lights is chosen merely for the -2 cooldown. And the pair of the cow with the lights will give a heavy amount of raw power, which is enough to capture the party ghosts.
Frozen mist is a new mocktail which you can acquire from Ghost Puzzlers. I found this mocktail has a very good stats with a relatively cheap cost to make. I have a HUGE stock of Widow tears and I never use it, now with this mocktail I can simply get rid of those tears away! And on top of that, it has +20% XP and -1 t/sc which is a real deal. Alternatively you can use Braveheart for this, it basically is the same as the Frozen mist, only it gives +20% money instead of XP.
Countess Wilhelmina is mandatory since it gives loot multiplier and -2 t/sc which is incomparable with any other contracts that I have right now.
Little Cu Sith may be a bit controversial here, why not pixie / leprechaun? I choose my little cu sith since he gives +1 attraction, which I thought will be helpful for attracting the party ghosts. And he has x2 loot multiplier which is acceptable. Of course if you have donated for Ice dragon whelp then use it.
Twilight ID - self explanatory.

This setup will offer you a good 6 minutes cooldown (assuming you have the MCC). Now I would like to discuss the targets in a more detail.

Jack Jones mini - Warlock Ghost - Kilwittig House
I found out that warlock ghosts appear quite often, using only the setup I described above. I got mine after about one day hunt, using ~150 frozen mists on the way. A lot of my friends are doing quite well too in collecting this item.

Apple Zapper mini - Succubus Ghost - Castle McKenny
I believe that this succubus ghosts are more or less in the same difficulty of attraction as the warlock ghosts. Just wait patiently there... and you will get it soon enough. I'm currently here and I hope I'll get it in one day.

Gentleman Mini - Ghost MC - Wellsington Tower
Ghost MCs are quite well known as the stingy one, since one rarely gets SN.2 from him. His same habit I think is also applied to the Gentleman mini. So the problem is in getting the loot from him, and not in the attraction; as he is attracted quite easily with any mocktail.

Braveheart Mini - Ghost DJ - Castle McDonohan
This is by far I believe will be the hardest item to get in this collection, since Ghost DJ is sighted very rarely. Using the setup above, when I camp in McDonohan to get the Keyring sets, I didn't attract any single DJs out there. I suspect that you have to add +2 attraction to your setup regardless of the mocktail (right now I only have +1 attraction from my cu sith). Or maybe using Devil Drivers or Green Goddess might help? I haven't tried that out since my stock of those mocktails are a bit low right now.

Black Tartan Mini - Frost Ghost - Count Church
I got this one fairly easy, since Frost ghost is known for its generosity (I really believe so, because I ever got two SN.3 from two consecutive icy frost ghosts). Attraction is also not quite a problem here, just try whatever mocktail you have in mind and you should be ok.

I will update soon with my progress of these items. While doing so, stay tuned and start preparing yourself for the Haunted Week 5 this Friday!

Tuesday, October 19, 2010

Exhibition is Open!

Well, so many great updates on GT in this 3 days! As you all know, the exhibition is now open at 9th floor. Basically, this exhibition is a personal collection of souvenirs, which are the same as loots - from various ghosts spread all over virtual Scotland. From the name of the collections and the graphics, one can easily guess, which ghost drops it. For full info, always refer to GT Wiki.

Until now, I have collected 5 of them, which is:
Crystal glass - from matrix ghost
Silver knife - from spooky ghost
Ghost Puzzler tile - from puzzler ghost
Nightcap mini - from barkeeper ghost
Witchhunt mini - from go-go ghost

How about your progress? :D

Sunday, October 17, 2010

Exp and Money Grinding in Duke Leyton Castle

This is what I have done in the last 3 days. I go to DLC, arm ether portal with laughing skulls to get 400 raw. Then, equip your diamond whelp to neutralize the burner effect of the skulls as well as to reduce your c/d by 3 mins. I mix a lot of Braveheart cocktails (since I got so many unused bloody widow tears :D) and enjoy your 4-min money making hunts! I don't care about the loot here anyways, since it is mostly whisperwind-blue or some dogtags which I don't need them at the moment.

Otherwise for exp grinding, switch your cocktail into Black Tartan or Jack Jones, and you can still get 5-min hunts. I advise not to use Nightcap here, since Nightcap is meant to be used at Crypt, the thing is, if you hunt using Nightcap in DLC you can't replenish your stock of mystery milk since no ghost dropped it. So Nightcap is generally better used in Crypt or Morgue.

I might try to switch to Library soon enough to pump up my stock of Lucid Lemonades, since I want to try mystic hunting in Pinnacle. So stay tuned! :D

Friday, October 15, 2010

New Mission Today - Heaven 17

Heaven 17
Catch 1 Stonecold Temptress Ghost
Rewards: 5 GP, 100 BW, 1 EPH.3 and some others

I finished this mission within 1 hunt! The trick is, go to Morgue, arm your best mystic setup, and use Devil Driver with any + attraction companions. This will ensure you to attract special ghost since DD has the best attraction rate among all mocktails.

Goodluck with the mission! It's easy one! :D

See you in the next post!

Ether Portal - where to hunt?

Recently I have bought my ether portal, finally. Also I got my Mighty Chrono Crystal about a week ago. Now the question is, where should I go?

The first answer is, the pinnacle. Since now EP is the highest raw mechanism available, its logical to consider to go to highest hunting location available. However, EP requires the circle Lightning Coils to be effective in pinnacle, yet the coils costs 3 bottles per hunt which is painful. On top of that, you need Witch Hunt mocktails, which I only got a few stocks. I haven't got any + raw pet yet, (little kelpie, please come T_T) and the only raw-boosting arcane contract is the Balthasar daily click, which need me 60 more days to click (I clicked Arlington Steele already). If you consider to go mystic in pinnacle, magic maze will be better, but the witch hunt is irreplaceable.

Now moving down the castle ranks, is the library. Of course EP/LC pair will give a good catch rate there, but with the cost of 4 bottles per hunt I advise not to use any mocktails. Which will lead you to use normal potions, and any contract or pet you like best. The cooldown time here is around 8 mins, if you equip your dragon whelps and the Countess, or can go to 7 with cosmic ID. But I think 7 mins with rarely loot drops and moderate xp/money grinding... this is not the best choice. The same argument also applies to the Duke Leyton Castle.

So the best answer I come up so far is, to go to the crypt. Equip your EP with the Skulls circle, it will give you -2 mins already. Since you are forced to use Nightcap here, then it will be -5 mins, and Countess is still the best arcane contract in terms of loot and speed. Now we have -7 mins. Oh, I forgot my MCC, then make it -9 mins :D. Now the choice of your pet and your ID is up to you... you can go lepre/puzzler to opt for better loot, 5 min hunts; or go diamond whelp/twilight to opt for 3 min hunts with slightly worse loot multiplier. I opted for the latter, since I want to train my diamond whelp.

Oh and another good point using EP in crypt is, beside you got 100% catch rate here, you can also get the hidden treasures from the nightmare ghost. I'm looking for EPH.2 also, so I think this is the best option that I have right now.

See you on the next post! :D:D